#VRML V1.0 ascii
#this document was created with CINEMA4D
Coordinate3
{
point [ -100 -100 100, 100 -100 100, 100 -100 -100,
-100 -100 -100, -100 100 100, 100 100 100,
100 100 -100, -100 100 -100, ]
}
ShapeHints
{
vertexOrdering CLOCKWISE
shapeType UNKNOWN_SHAPE_TYPE
}
DEF Cube IndexedFaceSet
{
coordIndex [ 0,1,2,3,-1,4,7,6,5,-1,0,4,5,1,
-1,2,6,7,3,-1,1,5,6,2,-1,0,3,7,4,-1,]
}
MatrixTransform
{
matrix 0.707 0 -0.707 0
-0.299 0.906 -0.299 0
0.641 0.423 0.641 0
600 400 600 1
}
DEF EditorView PerspectiveCamera
{
position 0 0 0
heightAngle 0.927
}
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#VRML V2.0 utf8
#this document was created with CINEMA4D
DEF Cube Transform {
children [
Shape {
appearance Appearance {
material Material {
}
}
geometry DEF FACESET_Cube IndexedFaceSet {
ccw FALSE
solid FALSE
coord Coordinate {
point [ -1 -1 -1,-1 -1 1,1 -1 1,1 -1 -1,-1 1 -1,
-1 1 1,1 1 1,1 1 -1
]
}
coordIndex [ 0,1,2,3,-1,4,7,6,5,-1,0,4,5,1,-1,2,6,7,3,-1,
1,5,6,2,-1,0,3,7,4,-1
]
}
}
]
}
Transform {
translation -6 4 6.000001
rotation 0.19183 -0.865288 0.463118 -0.892926
children [
Viewpoint {
position 0 0 0
orientation 0 -1 0 1.570796
fieldOfView 0.927295
jump TRUE
description "EditorView"
}
]
}
DEF Timer TimeSensor {
startTime 0
stopTime 0
cycleInterval 5
loop TRUE
}
|