Interactive Fighting/Dancing Scenarios
All scenarios should be recorded as a video clip
of no longer than 55 seconds. The deliverables
include the recorded video clip (both as a video file and on YouTube), the source code, the user/actor manual
or readme file, with the implementation procedure
included as an appendix of the user/actor manual.
Scenario 1: Boring Boxing by a Bored Boxer (Act 2)
The actor would draw the character meaning "bored",
then point at a "gate" and draw a "heart" to create
the same character, and then draw a "gate" and
point at the "heart" to create the same, etc.
A demo to draw a Chinese character meaning "bored" using gestures
Same demo but in faster speed
Scenario 2: 4D MailBox (Act 2)
The actor would open a mailbox in mid air and point
at objects inside to open the letter.
Scenario 3: Dance of the TotalHistorians Version I (Act 3 Scene 1)
The Kinect program to track multiple full-body motions
can be used to create/mimic the dancers (the TotalHistorians) on the screen,
albeit with more gimmicks.
Scenario 4: Dance of the TotalHistorians Version II (Act 3 Scene 1)
The symbol of the TotalHistory is a circle, or
Wheel of Fortune. The TotalHistorians will interact
with a circle on the screen to create various
visual effects.
Scenario 5: First fight between our hero and the Snakeman (Act 4 Scene 3)
The hero uses the Wheel of Fortune to escape, with
the Snakeman chasing from historical period to
historical period.
Scenario 6: Second fight between our hero and the Snakeman (Act 7)
The hero tries to activate a safety valve (?) on
the wall (screen), while the Snakeman is doing its
best to prevent that from happening, with visual
effects.
Scenario 7: Vicious Snakeman Version I (TBD)
The Snakeman uses a gesture to throw a physical object
(perhaps a block or a robot car) into the virtual world.
Scenario 8: Vicious Snakeman Version II (TBD)
To be determined
Scenario 9: Fate Teller (Intermission)
The audience can go to the kiosk during intermission
and use fist/finger to determine whether the story
has a happy ending or sad ending.