Classes of Software Patterns
Conceptual Patterns:
Similiar to conceptual patterns discussed earlier
Design Patterns:
They name, abstract and identify the key aspects of
common design structures that are useful in creating reusable
object-oriented design. Design patterns identify the participating classes
and objects, as well as their roles, collaborations, and distribution of
responsibilities in recurring, stereotypical problems of object-oriented
design
Analysis Patterns:
They are reusable object models resulting from
the
activities of object-oriented analysis applied to common business
problems. They contain a lot of domain knowledge and experience, yet can
be used in almost all kinds of business software
Patterns for software architecture:
These are
concerned with an overall structures of a software system or subsystem that is
appropriate to the problem domain and clarify designer's intentions about
the organisation of the system or subsystem.These are based on selected
types of components and connectors together with a control structure that
governs execution.
Organizational and Process Patterns:
These patterns
apply to software development processes and organizational pragmatics.